Auto Save for Unity

I was teaching one of my training courses when one of the students Unity Editors’ crashed and they lost a fair bit of work. It was at that point I thought, hmm…there really aught to be a form of an auto save system for Unity. I mean Unreal Engine 4 has it after all. I looked at what was available and there is a script on the Unity Wiki that does it, but I felt like it wasn’t flexible enough. So I sat down one evening and decided to actually make it. I surely would benefit more people than just my students and myself I would hope.

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